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Perhaps I’ve just adjusted to the unique FFXIV mix of voiced and unvoiced content, but it isn’t getting in the way of enjoying the story anymore. I’ve still run into a few critical conversations which felt like they should have been voiced, but for the most part, the delineation between what is voiced and what isn’t feels much more natural now. Thankfully, with both Stormblood and Shadowbringers, there is a lot more voice-over in the main story quests, which makes a world of difference. This kept up throughout the story, and it was always jarring because there seemed no real consistency to what had voice and what didn’t. I honestly thought something had gone wrong with my sound because I wasn’t expecting that at all. It then cut over to me riding on a wagon, and a peddler was talking to me.
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When I first logged into my first character, there was that whole initial cutscene where “someone” was talking to me, and it was all mysterious. It wasn’t just that, though- it was how cutscenes would switch between voiced and unvoiced seemingly at random. The biggest issue with ARR not pulling me in as much as possible at the original launch was how many cutscenes have no voice-over. Now when I try to talk to an NPC, I dismount automatically, which is much better. Even to this day, it’s a huge annoyance when it happens whileI’m playing a game. This is one of those things which seems small, but really frustrates me every time I encounter it. Instead I would receive error text and had to dismount before actually talking to them. I was not fond of having to dismount every time I wanted to talk to an NPC.
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One of my early frustrations during ARR feels like it should not have been a big deal in hindsight, but was a huge frustration at the time. Thankfully, the jobs all received a revamp in Stormblood, and all the original jobs now only require one base job before learning the more advanced job. The process to get there was just frustrating. I did it, though, and did enjoy it when I finally became a Bard. But Pugilist was the opposite of what I wanted to do. I didn’t mind Archer too much because it was directly related to what I wanted to do. In my case, I wanted to play Bard, which meant I had to level up Archer and Pugilist. One thing that was a bit weird for me was the need to level two different jobs to learn the one I actually wanted. When I first started ARR, there was a lot I enjoyed about the game.
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